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mw/etcd: revert 'add fallthrough'
This removes 'fallthrough' for *etcd* which is not needed. This was
added in 00f5c7797 but is totally not needed and creates backwards
incompat behavior even.
Thanks to @johnbelamaric for pointing this out in #925.
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@@ -74,8 +74,6 @@ func etcdParse(c *caddy.Controller) (*Etcd, bool, error) {
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switch c.Val() {
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case "stubzones":
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stubzones = true
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case "fallthrough":
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etc.Fallthrough = true
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case "debug":
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etc.Debugging = true
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case "path":
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