package reload

import (
	"fmt"
	"math/rand"
	"sync"
	"time"

	"github.com/coredns/caddy"
	"github.com/coredns/coredns/plugin"
	clog "github.com/coredns/coredns/plugin/pkg/log"
)

var log = clog.NewWithPlugin("reload")

func init() { plugin.Register("reload", setup) }

// the info reload is global to all application, whatever number of reloads.
// it is used to transmit data between Setup and start of the hook called 'onInstanceStartup'
// channel for QUIT is never changed in purpose.
// WARNING: this data may be unsync after an invalid attempt of reload Corefile.
var (
	r              = reload{dur: defaultInterval, u: unused, quit: make(chan bool, 1)}
	once, shutOnce sync.Once
)

func setup(c *caddy.Controller) error {
	c.Next() // 'reload'
	args := c.RemainingArgs()

	if len(args) > 2 {
		return plugin.Error("reload", c.ArgErr())
	}

	i := defaultInterval
	if len(args) > 0 {
		d, err := time.ParseDuration(args[0])
		if err != nil {
			return plugin.Error("reload", err)
		}
		i = d
	}
	if i < minInterval {
		return plugin.Error("reload", fmt.Errorf("interval value must be greater or equal to %v", minInterval))
	}

	j := defaultJitter
	if len(args) > 1 {
		d, err := time.ParseDuration(args[1])
		if err != nil {
			return plugin.Error("reload", err)
		}
		j = d
	}

	if j != 0 && j < minJitter {
		return plugin.Error("reload", fmt.Errorf("jitter value must be 0 or greater or equal to %v", minJitter))
	}

	if j > 0 && j > i/2 {
		j = i / 2
	}

	if j > 0 {
		jitter := time.Duration(rand.Int63n(j.Nanoseconds()) - (j.Nanoseconds() / 2)) // #nosec G404 -- non-cryptographic jitter.
		i = i + jitter
	}

	// prepare info for next onInstanceStartup event
	r.setInterval(i)
	r.setUsage(used)
	once.Do(func() {
		caddy.RegisterEventHook("reload", hook)
	})
	// re-register on finalShutDown as the instance most-likely will be changed
	shutOnce.Do(func() {
		c.OnFinalShutdown(func() error {
			r.quit <- true
			return nil
		})
	})
	return nil
}

const (
	minJitter       = 1 * time.Second
	minInterval     = 2 * time.Second
	defaultInterval = 30 * time.Second
	defaultJitter   = 15 * time.Second
)
